Ivy League Football Recruiting Tiers / Bands
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1. The Academic Index (AI) Framework
Each football recruit has an AI score (based on GPA + test scores).
The team’s average AI must stay close to the average AI of the student body.
To manage this, recruits are grouped into “bands” (tiers).
2. The Four Bands (simplified)
Exact numbers shift year-to-year and by school, but the structure looks like this:
Band 1 (Top Tier)
AI is very close to the general student body average.
These players could possibly be admitted without athletic help.
Schools get the largest number of recruits here.
Band 2
Strong academics but below the student body median.
Solid chance of admission with coach support.
Band 3
Academics notably below the median.
Fewer slots available.
Band 4 (Lowest Tier)
Academics well below the median.
Very limited — reserved for exceptional athletes.
3. Football Example: Distribution of Slots
Each Ivy League football team can bring in ~30–35 recruits per year (some variation). The league sets limits on how many can come from each band.
A common breakdown looks like:
Band 1 (highest academic band): 14 recruits
Band 2: 8 recruits
Band 3: 4 recruits
Band 4 (lowest band): 2 recruits
(Numbers vary by school, but this gives the picture.)
This means:
Half the class must be in Band 1, strong academically.
Only a handful can come from the lowest academic band.
4. Other Sports
Basketball, hockey, lacrosse → similar but smaller-scale band allocations.
Olympic sports (swimming, tennis, track, etc.) → usually only Band 1 and Band 2 slots, with very few or no Band 3/4.
Football gets the most flexibility because of roster size.
Takeaway: Ivy coaches can recruit athletes with a range of academic profiles, but the majority must be very close to Ivy standards. The “band” system makes sure no team fills its roster with only lower-academic recruits.